Yovid

Kling 2.6 Motion Control Free Online: AI Motion Transfer

Give Kling 2.6 Motion Control one photo of your character and a 3–30 second clip of someone moving. It replays that performance as your character, gestures and expressions included, at 720p or 1080p. Add both files below to start.

Kling 2.6 Motion Control in Action

Hand-gesture trendHalf body, 15 s
3D cartoon characterGestures from a reference clip, 9 s
Santa does tai chiFull body, 25 s
Attic danceSelfie framing, 8 s
Make a motion-control video

Why Use Kling 2.6 Motion Control on Yovid

Full-Body Moves, Beat for Beat

Kling 2.6 Motion Control reads the whole body in the reference clip, not just its outline. Arms, hands, head tilts and weight shifts keep the original timing, so the result still lines up with the music the dancer was following.

In this demo from Kling, a clip of a girl dancing in a park drives an illustrated character standing under a tree on a city street. The pose, the smile and the two-handed wave at the end come from the footage; the face, outfit and backpack come from the still.

Full-Body Moves, Beat for Beat – Kling 2.6 Motion Control
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Kling 2.6 Motion Control logoKling 2.6 Motion Control

Spins, Drops and Fast Footwork

Kling shows off 2.6 Motion Control on athletic, full-body routines. In the showcase, a skater on a frozen lake spins, drops low to the ice and comes back up, and a different skater, taken from a single photo of an indoor rink, does the same routine.

For the cleanest takes, Kling still recommends steady, moderate motion and a performer who stays in frame. Very fast or complex clips can come back shorter than the upload, because the model keeps only the continuous stretch of movement it can follow.

Spins, Drops and Fast Footwork – Kling 2.6 Motion Control
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Kling 2.6 Motion Control logoKling 2.6 Motion Control

Hand Gestures That Keep Their Shape

Hands are where motion transfer usually breaks, and Kling singles out hand performance as a 2.6 strength. In this demo, a run of hand seals performed by a man in white robes is replayed, finger for finger, by a crowned character in a pink gown.

For gesture-heavy clips, pick a character image where both hands are visible and uncropped, and keep the performer’s hands in frame for the whole motion video.

Hand Gestures That Keep Their Shape – Kling 2.6 Motion Control
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Kling 2.6 Motion Control logoKling 2.6 Motion Control

Up to 30 Seconds in One Take

There is no duration setting: the clip you get is as long as the motion video you upload, anywhere from 3 to 30 seconds. Kling’s 29-second yoga demo moves a full stretching routine from a woman on a park lawn to a different woman in a bright living room, in one continuous take.

Takes longer than 10 seconds need Character Orientation set to video. With it set to image, Yovid accepts motion videos of up to 10 seconds.

Up to 30 Seconds in One Take – Kling 2.6 Motion Control
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Kling 2.6 Motion Control logoKling 2.6 Motion Control

Realistic Moves, Any Art Style

The performer and the character do not have to share a look. Here a boy practicing kung fu in a temple courtyard drives a martial artist painted in Chinese ink-wash style, and every strike and stance stays readable in the new medium.

Kling recommends real human movement for the motion video. Keep the character humanlike in build: when the image and the performer differ too much, such as a person driving an animal, Kling says results degrade.

Realistic Moves, Any Art Style – Kling 2.6 Motion Control
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Kling 2.6 Motion Control logoKling 2.6 Motion Control

Add Scene Details with a Prompt

The prompt is optional, and it never has to describe the movement. Use it for what the motion video cannot supply: a background detail, an extra element in the scene, the clothing or a camera move.

In Kling’s demo, a plain street walk gains a corgi that runs in and circles the woman’s feet, while her walk and turn still follow the reference step for step.

Add Scene Details with a Prompt – Kling 2.6 Motion Control
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Kling 2.6 Motion Control logoKling 2.6 Motion Control
Prompt: A corgi runs in, circling around a girl's feet. (Kling 2.6 Motion Control · 11s)

Choose Whose Framing to Follow

Set Character Orientation to video and the character turns, travels and is framed the way the performer was, which suits full-body choreography and clips of up to 30 seconds. Set it to image and the character keeps the facing of your still, with motion videos of up to 10 seconds.

With orientation set to image, Kling’s guide shows the camera taking direction from the prompt: zoom in, zoom out, move up, move down or hold still. The clip below is Kling’s zoom-in example.

Every Setting in One Place

Both files are required: the generate button stays locked until the character image and the motion video are attached. Everything else starts on a sensible default.

Character imageJPG or PNG, up to 10 MBAt least 300 px on each side, aspect ratio between 2:5 and 5:2.
Motion videoMP4 or MOV, up to 100 MB3 to 30 seconds; one continuous shot with one performer works best.
Character OrientationImage or videoImage is the default and allows motion videos of up to 10 seconds; video allows up to 30.
Quality720p or 1080p720p by default.
PromptOptional, up to 2,500 charactersFor the background, extra details and camera moves.
SoundKept from the motion videoThe model does not generate new audio.
CreditsAbout 2 per second at 720p, 3.2 at 1080pBase rates, counted on the length of the motion video; the composer shows your exact quote.

Who Kling 2.6 Motion Control Is For

It fits any job where the movement already exists on video and someone, or something, else should perform it:

  • Dance and trend creators: Film a routine once and post it performed by your avatar, an anime character or a mascot.
  • Brands and mascot teams: Give an illustrated or 3D brand character the gestures of a real presenter without keyframing a single frame.
  • Fashion and e-commerce sellers: Put a model or outfit photo in motion with a walk, a turn or a pose sequence taken from a reference clip.
  • Animators and previs artists: Act out a scene on a phone and watch the final character play it, in 2D, 3D or a painted style, before committing to animation.
  • Fitness and wellness instructors: Turn one recorded routine, whether yoga, tai chi or a warm-up, into clips led by the same coach character every time.

Kling 2.6 Motion Control vs Kling 3.0, Kling 3.0 Motion Control, Seedance 2.5 and Wan 3.0

Every cell except the last row is read from the settings each model exposes in Yovid’s generator today. The two motion-control models take a character image and a motion video; the others generate from text, frames or references.

Kling 2.6 Motion Control compared with Kling 3.0, Kling 3.0 Motion Control, Seedance 2.5 and Wan 3.0 on Yovid
Feature / ModelKling 2.6 Motion ControlKling 3.0Kling 3.0 Motion ControlSeedance 2.5Wan 3.0
Top resolution1080p1080p1080p1080p1080p
Aspect ratios—16:9, 9:16, 1:1—16:9, 9:16, 1:1, 4:3, 3:4, 21:916:9, 9:16, 1:1, 4:3, 3:4
Credits for 5 s at 720p1013153112
Best forCopying a filmed performance onto a character at the lowest motion-control rate.New shots from text or a first frame, with expressive motion and sound.Motion transfer where the face must hold steady through turns and long takes.Long scenes built from many reference images and clips, up to 30 s.Reference-guided clips of up to 30 s from several images and videos.

Motion-control models have no ratio picker: the result follows your character image and runs as long as your motion video (3–30 s). Credits are base credit-pack rates for 5 seconds at 720p and follow Yovid’s live pricing; your plan can change the rate, and the composer shows the exact quote before you generate.

Strengths and Limits of Kling 2.6 Motion Control

Where it earns its place on Yovid, and where another setting or model is the better call.

Strengths

  • Price: 2 credits per second at 720p at the base rate, a third less than Kling 3.0 Motion Control.
  • Length: Up to 30 seconds from a single motion video, in one continuous take.
  • Hands and full body: Finger signs, spins and full-body choreography carry over, as Kling’s own showcase shows.
  • Sound kept: The motion video’s original audio stays on the result, so a dance keeps its track.

Limits

  • Plan access: Not on the free plan or the Starter pack. Any subscription, or a Creator pack or larger, unlocks it.
  • One performer: Only one person is transferred; with several in the clip, Kling uses the one filling most of the frame.
  • Image orientation cap: Keeping your image’s orientation limits the motion video to 10 seconds.
  • Faces in big turns: For long takes with sharp head turns, Kling says its 3.0 Motion Control keeps faces steadier.

How to Use Kling 2.6 Motion Control on Yovid

  1. Step 1

    Open Kling 2.6 Motion Control

    Start in the composer on this page or the full generator, where Kling 2.6 Motion Control is preselected, or pick it from the Kling models in the menu.

  2. Step 2

    Add a character image and a motion video

    Upload a sharp still of your character and a 3–30 second clip of the moves, then set Character Orientation and quality.

  3. Step 3

    Add a prompt if you like, then generate

    Describe the background, extra details or a camera move, check the credit quote, generate and download the MP4.

Kling 2.6 Motion Control Prompts to Start From

Motion control takes the movement from your video, so the prompt only sets the scene, extra details and the camera. The corgi prompt is Kling’s own; the other five are starter prompts for shots like these, not the originals. Camera prompts work with Character Orientation set to image.

  • A corgi joins the walk

    Kling demo · 11 s

    A corgi runs in, circling around a girl's feet.

    Source: Kling AI · Motion Control user guide

    Try this prompt
  • Slow push-in

    Zoom in · 8 s

    A sunlit living room with a beige sofa, a patterned rug and a framed painting on the wall. The camera slowly pushes in from a full-body shot to a medium shot of the child, keeping her centered. Warm late-afternoon light.

    Try this prompt
  • Pull back to full body

    Zoom out · 5 s

    A city sidewalk in bright morning sun, with a closed metal shutter and an orange brick wall behind him. The camera slowly pulls back from a medium shot to a full-body shot. Crisp shadows, saturated colors.

    Try this prompt
  • Rising camera

    Camera up · 5 s

    An underground spot with a colorful graffiti wall and a concrete floor. The camera starts low at his sneakers and rises smoothly to chest height while he dances. Natural light, gritty texture.

    Try this prompt
  • Lowering camera

    Camera down · 10 s

    Chinese ink-wash painting style on a pale jade background with soft drifting mist. The camera slowly lowers as he performs, keeping his whole body in frame.

    Try this prompt
  • Locked-off camera

    Fixed camera · 5 s

    A bare concrete wall and a smooth grey floor in soft, even light. Locked-off full-body framing with no camera movement.

    Try this prompt

Guides for Better Motion-Control Videos

Camera language for your prompts, starting frames that hold up in motion, and how Yovid’s video models compare.

FAQs

What is Kling 2.6 Motion Control?

Kling 2.6 Motion Control is Kuaishou’s motion-transfer model from the Kling VIDEO 2.6 generation. You give it a still image of a character and a video of someone moving, and it generates a clip of your character performing those movements, hand gestures and facial expressions included. Yovid runs it in the browser next to Kling 3.0, Seedance, Veo and other models.

How does Kling motion control work?

It splits the job in two: the motion video supplies the movement, timing and expressions, and the image supplies the character’s look, outfit and setting. Upload both, choose whether the character’s orientation follows the image or the video, optionally describe the scene in a prompt, and the model renders your character performing the moves.

Can I use Kling 2.6 Motion Control for free?

Signing up for Yovid is free and includes credits for the entry models. Kling 2.6 Motion Control itself is unlocked by any subscription (Lite, Pro or Premium) or by a Creator, Studio, Max or Agency credit pack; the free plan and the Starter pack do not include it.

How long can a Kling 2.6 Motion Control video be?

As long as your motion video: 3 to 30 seconds with Character Orientation set to video, or 3 to 10 seconds with it set to image. Kling notes that very fast or complex motion can return a slightly shorter clip, because the model keeps only the continuous movement it can follow.

Should Character Orientation be set to image or video?

Choose video when the performer turns or travels, or the shot is full body: the character follows the reference’s facing and camera, for up to 30 seconds. Choose image to keep the facing of your still and steer the camera with your prompt, for up to 10 seconds. Yovid starts on image.

How many credits does Kling 2.6 Motion Control cost?

It is billed per second of your motion video: about 2 credits per second at 720p and 3.2 at 1080p at the base rate, so a 10-second clip is about 20 credits at 720p or 32 at 1080p. Your plan can change the rate, and the composer shows the exact amount before you generate.

Does Kling 2.6 Motion Control keep the audio?

Yes. The result carries the original sound of your motion video, so a dance keeps its music. The model does not generate new audio, so a silent reference gives a silent result.

What makes a good motion reference video?

One continuous shot with no cuts, one performer who stays fully in frame, and clear movement at a moderate speed. Match the framing to your image, half body with half body and full body with full body, and leave room in the image for big moves. Use MP4 or MOV, up to 100 MB.

Kling 2.6 vs Kling 3.0 Motion Control: what is the difference?

On Yovid both take the same inputs and length limits. Kling 3.0 Motion Control is the newer model, and Kling says it keeps faces more consistent through complex, multi-angle and long motions. Kling 2.6 Motion Control costs less per second (2 versus 3 base credits at 720p) and is also included in the larger credit packs, while 3.0 needs a subscription.

Can I use Kling 2.6 Motion Control videos commercially?

Commercial use is included on Pro, Premium, yearly plans and one-time credit packs; Lite monthly does not include it. You are responsible for the rights to your character image and motion video, including the people, characters and music in them.

Your Character, Any Move You Can Film

Pick a character image, add a clip of the moves and let Kling 2.6 Motion Control perform them.

Create with Kling 2.6 Motion Control